The Outer Planes were further "refined in the Players Handbook (1978) and Deities & Demigods (1980)". Other Outer Planes mentioned by name in the article include the Happy Hunting Grounds, Olympus, Gladsheim, Pandemonium, Tarterus, Gehenna, Acheron, and Arcadia. In the article "Planes: The Concepts of Spatial, Temporal and Physical Relationships in D&D", Gary Gygax mentions that there are 16 Outer Planes and describes the Seven Heavens, the Twin Paradises, and Elysium as "Typical higher planes", Nirvana as the "plane of ultimate Law" and Limbo as the "plane of ultimate Chaos (entropy)", and the Nine Hells, Hades' three glooms, and the 666 layers of the Abyss as "Typical lower planes". The Outer Planes were presented for the first time in Volume 1, Number 8 of The Dragon, released July 1977 as part of the Great Wheel of Planes. Each realm is the home to an individual deity, or occasionally a collection of deities. In addition, each layer may also contain a number of realms. For example, Baator's geography is reminiscent of Hell as depicted in Dante's The Divine Comedy. Many of these planes are often split into a collection of further infinites called layers, which are essentially sub-planes that represent one particular facet or theme of the plane. The intangible and esoteric Outer Planes-the realms of ideals, philosophies, and gods-stand in contrast to the Inner Planes, which compose the material building blocks of reality and the realms of energy and matter.Īll Outer Planes are spatially infinite but are composed of features and locations of finite scope. ![]() Each Outer Plane is usually the physical manifestation of a particular moral and ethical alignment and the entities that dwell there often embody the traits related to that alignment. The Outer Planes are home to beings such as deities and their servants such as demons, celestials and devils. They can also be referred to as godly planes, spiritual planes or divine planes. In the fantasy role-playing game Dungeons & Dragons, an Outer Plane is one of a number of general types of planes of existence. ( Learn how and when to remove this template message) ![]() ( August 2020) ( Learn how and when to remove this template message) ![]() Please help rewrite it to explain the fiction more clearly and provide non-fictional perspective. This Dungeons & Dragons-related article describes a work or element of fiction in a primarily in-universe style.
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